スマートデバイス向け操作の試み
ASUS Nexus7 ( 2013 ) TABLET / ブラック ( Android / 7inch / APQ8064 / 2G / 16G / BT4 ) ME571-16G
- 出版社/メーカー: Asustek
- 発売日: 2013/08/28
- メディア: Personal Computers
- この商品を含むブログ (33件) を見る
指をスクリーンに触った状態で、指を動かした方向に動き続けるテスト。
https://dl.dropboxusercontent.com/u/67579260/Unity/TestInput/Build.html
using UnityEngine; using System.Collections; public class InputMain : MonoBehaviour { GameObject m_Player = null; Vector3 m_StartPos = Vector3.zero; Vector3 m_CurrentPos = Vector3.zero; Vector3 m_EndPos = Vector3.zero; Vector3 m_MoveDir = Vector3.zero; // Use this for initialization void Start () { m_Player = GameObject.Find("Player"); } // Update is called once per frame void Update () { Vector3 prev = m_CurrentPos; if (Input.GetMouseButtonDown(0)) { m_StartPos = Input.mousePosition; } else if (Input.GetMouseButton(0)) { m_CurrentPos = Input.mousePosition; Vector3 dir = m_CurrentPos - prev; float dist = Vector3.Distance(m_CurrentPos, prev); if(dist > 1.0f) { m_MoveDir = Vector3.Normalize(dir); } m_Player.transform.position += 0.1f*new Vector3(m_MoveDir.x, 0, m_MoveDir.y); } else if(Input.GetMouseButton(0)) { m_EndPos = Input.mousePosition; } } }